Trash Picker
Description: "Trash Picker" is a demonstration game designed to showcase the implementation of a Naive Bayes classifier for creating an AI that learns from human behavior. In this game, you control Luso, a robot tasked with picking up trash in a grid. The game can be played by a human or by an AI that has learned from observing human players.
Objective: The goal is to maximize your score by collecting as much trash as possible within a limited number of moves. Avoid penalties by making efficient moves and collecting trash effectively.
Controls:
Button | Action |
W | Move Up |
S | Move Down |
A | Move Left |
D | Move Right |
E | Stay Still |
R | Move Randomly |
Important Note: To ensure the AI learns effectively, the human player needs to play several rounds first. This allows the AI to observe and record the player's actions, improving its decision-making process when it takes control.
Technical Focus: This game primarily serves to demonstrate the application of a Naive Bayes classifier to mimic human behavior in a grid-based environment. The AI observes and records the actions taken by the human player and uses this data to make decisions when it takes control.
Source Code: For more details on the implementation and to access the source code, visit our GitHub repository.
Enjoy the game and explore how AI can learn and adapt to human behavior!
Status | Released |
Platforms | HTML5, Windows |
Authors | Rafael José, HienaDev |
Genre | Simulation |
Made with | Unity |
Tags | Singleplayer, Unity |
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